Wednesday, 16 April 2008
AG08 Dinner Gathering - Depts of 1
Dinner was quite fun and jovial at Wolfgang Pucks although it took us several tries wandering around the restaurant to find where we were to be seated. However, we joked about turning it into a simulation....."Wrong, Try Again."
I highly recommend attending one of the dinner events or creating one of your own, posting it up and creating a new mini network. A big thanks to my new collection of colleagues.
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Tuesday, 15 April 2008
Feeding Your Inner Power Learner! Learning to Leverage RSS - Brent Schlenker
Learning 2.0 - shifting from only a consumer to a content creator as well. This happens in classroom based learning as well when you need to prove what you have learned, discuss what you have learned.
In the web world it can be as simple as an email you send to one person looking to build on information you know. If you send this out to a million people (rss feed) then think of how much additional information you can gather back from all those people.
You can create and publish simple info (text) through mobile devices.
Posting pictures on flickr and storing to your blog as well. Similar with YouTube.
Then with an RSS feed from you blog many people around the web can now access your text, photo, video, etc.
RSS is a form of publication with little to no barriers. Anyone who has access can produce this type of content.
RSS - Real Simple Syndication or Rich Site Summary (less popular defn)
The Basics of what an RSS is:
Stephen Downes - An Introduction to RSS for Educational Designers
Common Craft - RSS in Plain English
Once you more thoroughly understand how can learn and utilize these tools better you will then be better able to develop the content yourself.
When choosing technology you might want to speak with your IT dept about what product might work best with your system/bandwidth.
5 THINGS that every type of content should be:
searchable
editable
linkable
taggable
feedable
RSS is one way you can off load a lot of information that you are gathering and place them into a different form. Ie: instead of getting emailed newsletters, you can have feeds populate into your RSS reader.
A great tip is to set aside time to look at your feeds daily. This will help you to manage your feeds and continue to learn from them and in turn probably find the need to find more and more feeds to learn from.
***Brent's side tangent - the more you learn the more you desire to learn
Use the feeder's search field to narrow down what you might be looking for.
Use folders to sort the RSS feeds into topics.
Use date sort to look at what is current and what is right now.
Use flags to remember and go back to.
Use Googles' ZXing Decoder.
Use Shared Items.
Use email features to send feeds to friends that might be interested to the content item.
Filter posts from a RSS feed (ie: De.lico.us can send just a topic)
*Some blogs allow authors to categorize their posts and you only subscribe to the feeds of that category. This based on the blog publishing tool selected though.
Different systems show, display, filter, and organized these feeds in different ways. You may want to try a few different ones to find the one that you like and suits your needs.
Homework from Brent:
- find the content creator location that you want to get content from, find it's rss feed location (blogs, wikis, website, etc)
- set up a google reader account (many people use this one and there is a lot of help out there if you need it for use - ie: Brent, myself, others
- subscribe (THIS IS CRITICAL) to the feed (podcasts are RSS feeds - ie: itunes podcasts) so that you can being your learning from this feed
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Engaging and Assessing the Web Generation - Mundell
Web 2.0 vs web 1.0
new generations communicate with new tools that are often out of your control
IM, Facebook, RSS, Blogs, Skype
We need to learn these tools or we will be left behind these users.
Started as a research group at Royal Roads University.
When building a learning organization only a small part of what we develop is what they learn. A great deal comes from peers, family, hands-on, etc.
3 types of elearning that effects elearning.
1. Explicit learning - structured & Basic Information
- cd rom, cbt, web sites, books, articles, wikis, google, podcasts, videos ( Aware - Conceptual)
2. Applied Learning - Applying techniques & strategies
- case studies, simulations, practicums, assessment, games (Functional)
3. Tacit Learning - Action & Applied Learning
- learn, solve, mentoring, collaborate, blogging, forums, social networks (Competent - Expert)
Build what we are teaching into their everyday lives.
- compliance training & certifications
- measurable results
- timely
- more knowledge
- easier to access
Challenges of elearning
-implementation process painfully slow (IT, $, etc)
-SME - where to start, who maintains control, animators, IDs, web developers.
-bring everyone together so they can be simultaneously involved then everyone is access the authoring tool at the same time, and feedback becomes more timely
-when everyone believes it is ready; it most likely is
-costs and budgets - can get derailed quickly with other projects, issues, etc.
-infrastructure can limit what projects you can try/use
-learning curve can we quite difficult not only for the students but for the administrators as well
-SME might also think that by putting their material online you are devaluing what they bring to the organization
If you can engage all these people you will have a better end product.
needs: good story, real challenges, ability to learn what they want to learn
(ie: choose your own adventure)
-try using video clips cut with questions/activities in between relative to the content
-or use graphics if you don't have access to video
-if no access to flash tools or designers - udutu has built in scenario templates (choices branch you to various answers)
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Generation Y? Designing Learning to Engage Your Workforce - Dr. James E. Guilkey
Born between 1980-1992
70.4 million (US)
80% have computers 7.5 hrs of media a day
shorter attention spans
resistant to lecture
prefer action
low threshold for print sources
more comfortable sharing info
Prefer:
graphic expression
creative thinking
- go in get what they need, get out, don't like being locked in learning loops
large variety of activities
game-like
engaging
Case Study with Valvoline:
mainly males
like cars
like games
Contents are "races:
Modules are "laps"
Given scores for completion
Activities "pit stops"
Ever present coach didn't work, but the ability to pull up a coach when needed was more effective
Cartoon/graphic of how something works, but text/voice over that goes over how it is working.
Get points for each correct answer.
Give them a clue to what you want them to find, click the diagram for the right answer, get points and sound gratification for right answers.
Clues in different order each time.
Always give them something - points, feedback, reinforcement, less points for each try.
Feedback tool: always there so that the modules can be constantly updated, not only during prototype trials.
Somethings still need to be taught in person or hands-on. But those items within a class or book can be turned into engaging games.
Timing sometimes is not great unless it is important to the skill being developed. Can cause a little greater anxiety.
Levels can be taken in any particular order. Gen Y hates this, but it maybe necessary when it is pre-requisite knowledge. Try to avoid if possible.
Case Study with Biomet Orthopedics:
large number of Gen Y (sales and OR work)
Need to know anatomy, other complex knowledge
We having low retention rates after 90 days from large manual and 18 day class, there was no tracking. Large array of knowledge did not have everyone on the same playing field.
18 Day course.
Used Blended Approach:
competency model
behavioral interview guide
structured field experience
web-based training
web-based testing and certificate
performance support components
Audio CDs
Classroom
Results:
Retention went for 60-80%
test scores 83-92%
18days to 10days of classroom
save $700000 over 3 years
sales increase
used globally and translated into Japanese and Spanish (only language based, not cultural)
Learning Content Contains:
Detailed Graphics
Animations
Interactive Exercises
Glossary
Games for learning included various forms of media. Knowledge here was number one thing needed. Many, many terms that then were included in the learning. Works within the program were included in a click-able glossary and also were linked to an audio file that pronounced them. Nest terms this way for Just-in-Time learning.
Gen Y do not mind - wrong try again, this is a great opportunity to feed them more information (text, graphics, animations, audio)
Does not need to be FLASHY, just needs to look like it is not bullet points, needs layers of information - they can dig a deep as they want into a topic, or if they know it - then they can just move on to the next topic. Any gaming tools - ie: matching games, drag and drop, click here, crosswords, etc
Humour - Gen Y's appreciate, need, and still can learn from humorous learning activities.
Keep it problem based - most adult learners all like this type of learning.
Newer Gen Y learning techniques are good for other generations as well as they get just as excited and engaged in this learning. Some techniques they may not be comfortable with to start with, but tend to appreciate it quite quickly.
Use the testing very much as another section of the teaching. Old mind set is that they shouldn't go back to look at information, but in doing so learners are relooking/relearning information 2-3 times and therefore increasing retention.
Case Study Huntington Bank:
Instead of a large facilitator guide, large manuals, took online materials to create blended learning.
Exercises done online before coming to class we brought back into the class for the facilitator to use instead as learning activities.
Use video segments to learning. Ask questions after, what went well, what didn't, what should have been said. Some in reiteration of pre-learning online, some is new to the classroom.
Be thoughtful of bandwidth though.
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Sunday, 13 April 2008
I'm in Orlando and Ready for the AG08 Conference
I little wondering around to get a few essentials I didn't want to pack, a little looking around Downtown Disney, and a little something to eat...I was then off to register. Finally got to meet Brent Schlenker face-to-face. I'm looking forward to meeting a few other people that I've connected with over the last year in person.
For the conference my first look at sessions I've picked:
Tuesday
10:45 Generation Y? Designing Learning to Engage your Workforce - James Guilkey
1:00 Engaging and Assessing the Web Generation - Roger Mundell
2:30 Learning 2.0 - Dynamic, Web-based Technologies Enable Personalized Learning on Demand - Steven Shaw
4:00 Feeding your Inner Power Learner! Learning to Leverage RSS - Brent Schlenker
Wednesday
10:45 Whole Brain Design: Enage and Retain you Learners - Ann Hermann
1:15 Instructional Design Techniques for Creating Effective e-Learning - Sighle Brackman
2:45 Scanning the Globe: Connecting your Digital World to the World Around You - Brent Schlenker
Thursday
10:00 Best Practices and Lessons Learning in Driving a Complex LMS Implementation - Brian Elmore
11:15 Structuring Interactive Exercises and Tests -- What's the Difference - Kevin Brown
Of course this is just rough. One of the things I love about this conference is the freedom to get up and move to another session if the one you have picked isn't quite right for you. I had this feeling a few times last year and have come quite prepared this year with 2nd, 3rd, and sometimes 4th choices. There's just a lot of good content to be seen, heard, and learned.
I look forward to participating in it all over the coming week.
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Thursday, 10 April 2008
Test Posting
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Blearning at a Conference
One is to take notes (paper based) and write them up at the end of the day.
I tried using my pda today to take notes at a conference on the fly, but using one of those little pens to write with proved more annoying then anything. Dear Santa, I would like a new pda (blackberry, iphone, whatever is great!). Although it was a fast way to transfer the notes to my computer/blog, it was a pain to capture.
Another method I will have available to me at the AG08 is being able to use my laptop and the wireless network. I use this method quite frequently while do online webinars so I know I've practiced this method, but will the battery of the laptop last.
I know I could use my cellphone to access Google Docs but I only seem to be be able to see my documents not create new ones. Even if I could this would required me to use bandwith and being out of country for me - this is going to cost.
I can however text message as much as I want. Perhaps I will try this method for some short posts through out the event. But use the note taking and late night posting for the rest of the information I want to capture and share.
Stay tuned.
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Southlake - Professional Practice Conference 7th annual
Technology and Practice : do you want to be on the cutting edge?
Some notes from today's conference.
Keynote: Dr. Joseph Cafazzo,
The Evolving Role of Technology in Health Care
Centre for Global eHealth Innovation
-promote & use more technology in health care
-right in middle of Toronto General Campus
Human Factors
-learn how people actually use technology in real situations
-need to understand these systems better
We need to concentrate more on the user and in turn the safety of users and patients (or anyone we care for).
-Users cannot be fixed we need to make or systems work for them not against them
-we must not put the blame on the user we need to make sure the tech design goes with human behaviour in mind
-need to improve adoption of technology
-improve efficency
-decrease training
-improve patient safety
-need to consider labels, diagrams, overall design
3 parodoxs
-paradox of expertise (just because someone l.s brilliant doesn't mean they can teach it)
-don't design by focus group alone
-choice - too much choice can lead to no choice at all (ie yahoo, aol, google)
Google-simple plain interface
How do we prevent errors ?
1. forcing functions and constraints
2. Automation/computerization
3. Simplifications/standardization
4. Reminders, checklists, double checks
5. Rules and policies
6. Training and education
Will lose millions of dollars testing but this will generate huge advertising
Humans will always make errors. We need to keep this in mind when designing.
Friday, 4 April 2008
AG08 - eLearning Guild Annual Gathering Momentum is Building
I'm excited as well to be trying out all the neat tools being collected by Brent Schlenker to participate in some live blogging "blearning" at the conference. I'm looking very forward to incorporating more of these tools into my repertoire.
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Wednesday, 2 April 2008
Siegfried Woldhek: The true face of Leonardo Da Vinci?
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Kid Friendly Search Engine
What's neat is the results that get returned are more geared to kids as well. As an example I tried "fish" I got returns such as:
US Fish and Wildlife Service: Kids Corner
Florida Museum of Natural History Ichthyology Department
Kids Konnect - Fish
Flip the Fish - Kids crafts, games, recipes, activities and more!
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